Prototype_3DFPSWaveDefence
A downloadable game
A Unity development project created with the topic of rapid experimental prototyping.
Prototypes Include:
Wave Defence:
- A wave based system created from the ideas from past failures, using cycling spawn positions to reduce prediction of enemy start points. Along with function to function utilisation as the major improvement from past on tick/update spaghetti code.
Artificial intelligence (Navigation):
- Using the nav-mesh agent to not just simply chase the player character, but to also intercept the players movement.
Moving Platform:
- A platform that move back and forth between two points that allows both the player and nav mesh agents to use it (currently flawed with the players supposed added movement while the platform is moving behaving incorrectly). However, with a separation of the nav mesh layers and a nav layer just for the moving platform parented to the platform, along with player parenting with easy to jump to access. Finally the nav links set up in a way that allowed the nav mesh agents a constant path on and off the platform at anytime with the use of 2-3 links at any point of the platforms movement.
Random Checkpoint Race:
- The creating a checkpoint race that was done with the idea of scattered potential checkpoint positions and a set number of them to make the current race are randomly selected for activation, and can be collected in any order. Simply put, a race when prepped, 10 checkpoints are needed from the master collection of checkpoints. All 10 are randomly selected and stored ready for activation when the race start was triggered. When the race is finished or failed, the race gamemode is reset to go again, allowing for many possible race variations.
Player Ability's:
- The thought of Star Wars triggered these ideas, resulting in a force push ability and radial blast ability. Force push pushes and knocks down enemies in front of the player, while radial blast pushes and knocks down enemies around the player.
Status | Prototype |
Author | Beau Crossley |
Genre | Survival, Shooter |
Tags | Experimental, First-Person, Singleplayer |
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